ASSERTIVE BEHAVIOR DEVELOPMENT FOR DRUG ABUSE PREVENTION THROUGH GROUP GUIDANCE SERVICES


Language of the SMO in its historical and cultural context

This article analyzes the language used in special military operations from a functional and semantic perspective.Nowadays, the language used by the military (the SVO as the special military operation in Ukraine) extends beyond the professional group and, thanks to media and ultra glow black soap social networks, has become understandable to most R

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Gamification Framework for E-Learning Systems in Higher Education

This paper explains the concept of gamification, lists the current models according to which educational e-courses can ultrastar dc hc570 be designed, and proposes a conceptual eRIOOS model aimed at higher education.The aim of the research as well as the purpose of creating a conceptual model of gamification is to standardize the elements of comput

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